[{"Author":"phys1ks","Name":"Invenwhorey","Description":"A powerful inventory manager with filtering, bulk moves, snapshots and automated item movement between inventory, armory, saddlebags, retainers and the FC Company Chest, plus an FC chest organizer and armory cleanup.","InternalName":"Invenwhorey","AssemblyVersion":"2.0.0.0","RepoUrl":"https://repo.etheirys.io/plugin/invenwhorey","ApplicableVersion":"any","DalamudApiLevel":15,"Punchline":"I'm a whore for good inventory management","IsHide":false,"IsTestingExclusive":false,"DownloadLinkInstall":"https://repo.etheirys.io/get/invenwhorey/latest/2.0.0.0-munloxtgd29fd5.zip","DownloadLinkUpdate":"https://repo.etheirys.io/get/invenwhorey/latest/2.0.0.0-munloxtgd29fd5.zip","LastUpdate":1790742238,"IconUrl":"https://cdn.etheirys.io/live/invenwhorey/icon.png","ImageUrls":[],"DownloadCount":11,"Changelog":"- Updated to Dalamud API 15 and 7.5","Tags":["inventory","automation","utility"],"CategoryTags":["utility","inventory"]},{"Author":"phys1ks","Name":"MakeShopper","Description":"I got tired of sourcing and buying things manually for furniture. This will do it for you.\n\nRequirements:\nItem Vendor Location\nLifestream\nvnavmesh\n\nOptional:\nAllagan Tools\nArtisan\n\nYeet.","InternalName":"MakeShopper","AssemblyVersion":"2.2.2.0","RepoUrl":"","ApplicableVersion":"any","DalamudApiLevel":15,"Punchline":"Get in bitch, we're going shopping!","IsHide":false,"IsTestingExclusive":false,"DownloadLinkInstall":"https://repo.etheirys.io/get/makeshopper/latest/2.2.2.0-munmego71372ff.zip","DownloadLinkUpdate":"https://repo.etheirys.io/get/makeshopper/latest/2.2.2.0-munmego71372ff.zip","LastUpdate":1790743428,"IconUrl":"https://cdn.etheirys.io/live/makeshopper/icon.png","ImageUrls":[],"DownloadCount":17,"Changelog":"2.2.2: A new look, the market board, and more vendors.\n- New look: jobs and Settings in the sidebar, what's running with a Cancel button, animated cards. Minimize the window to its title bar (chevron or double-click the header).\n- Settings > Appearance: accent color (orange by default, or a gray), text size, and a colorblind mode (green turns blue, status dots get a check or a cross).\n- Market board route: items nobody sells (and any you move there from their vendor list) are priced across your region on Universalis. MakeShopper picks the cheapest listings and takes you world to world (through Limsa, Data Center Travel included), opens the market board and searches each item for you. You buy by hand; once a stop is bought it counts down 5 seconds and moves on (or stay).\n- Shadowbringers gemstone traders (Sul Lad, Siulmet, Gramsol and the rest) are bought from too, and gemstone purchases check the shop's confirmation shows the right item before spending anything.\n- Items that need a quest first: with Questionable installed, a button has it do the next quest toward unlocking the vendor.\n- Settings: choose what counts as owned (saddlebags, retainers, house storerooms, placed furniture) and which alts count.\n- Hired NPCs: Off / My house / My FC house / Either. Who's hired is learned when you're inside each house.\n- Vendors behind a quest or achievement you haven't done are skipped, with one short reason per cause; city gemstone traders wait for max shared FATE rank in their expansion.\n- Items whose vendors all failed during a run get their own group with the reason, instead of \"shop not supported\".\n- Tick-all checkbox in every list's header. Right-click any item name to find it in your inventories (the game's Search for Item).\n- Skybuilders', Cosmocredit and Occult Crescent vendors work again; per-character locked vendors and shared FATE ranks; /makeshopper stop; a chat summary when a run ends; lots of smaller fixes.\n\n2.2: Smarter vendors, safer runs.\n- Buy at my FC: buy estate items from the NPCs hired in your Free Company's house (needs the FC house registered in Lifestream).\n- Gemstone traders: checks your shared FATE rank in their zone, skips vendors you haven't unlocked (zone aetheryte, or a trader that says it won't trade yet), no more duplicate trader entries, and finds the item's real row in the shop.\n- Only suggests aetherytes and aethernet shards you've unlocked; walks instead if the aethernet fails in the right zone.\n- Failed vendors get another chance on the next run; full bags stop the run cleanly; stray Yes/No prompts no longer block a vendor.\n- Only one of Buy / Go / Place runs at a time; unloading mid-run stops movement and switches place-anywhere back off.\n- jobs.json is backed up instead of lost if it can't be read; quantities are capped at 9,999; lots of smaller fixes and a big code cleanup.\n\n2.1: Place your furniture for ReMakePlace.\n- In furnishing mode inside your house, MakeShopper can drop the selected job's furniture from your bags around you (Place next item / Place all), so ReMakePlace can arrange it.\n- Accepts the 'can no longer be sold once placed' prompt, tries other spots (and steps aside) if a spot is refused, and puts tabletop/wall items on the floor.\n- Experimental: placing furniture binds it.\n\n2.0: Knightshopper is no longer needed - MakeShopper buys everything itself. Now requires Lifestream and vnavmesh.\n- Buys from gil shops, currency shops (tomestones, MGP, bicolor, hunt, PvP...), your Grand Company Quartermaster (seals) and Scrip Exchanges.\n- Travel: teleports, city aethernet (walks to the crystal first), housing districts via your private or FC estate, mounts and flies, smoother paths, stops in front of counters.\n- Picks your preferred vendors first, then the one closest to you.\n- Not enough currency? The item stays on the list so you can come back later.\n- Buy Jobs: MakePlace layouts, Artisan crafting list materials, or your own lists (search, paste, or right-click an item in game).","Tags":["housing","furniture","remakeplace","shopping","vendor"],"LoadRequiredState":0,"LoadSync":false,"CanUnloadAsync":false,"LoadPriority":0,"AcceptsFeedback":true},{"Author":"phys1ks","Name":"PuppetMasterKK","Description":"Trusted chat messages make your character emote or run commands you allow. Friends can make you follow them, walk over to them with vnavmesh, or copy their emotes, and emotes aimed at you get answered in kind. Every trigger chooses who can set it off, which channels it listens to, and which commands it may run, with protections for chat, risky game commands and other plugins' commands switched on by default.","InternalName":"PuppetMasterKK","AssemblyVersion":"8.0.0.0","RepoUrl":"","ApplicableVersion":"any","DalamudApiLevel":15,"Punchline":"Let others tell you what to do.","IsHide":false,"IsTestingExclusive":false,"DownloadLinkInstall":"https://repo.etheirys.io/get/puppetmasterkk/latest/8.0.0.0-muq7vurrafec21.zip","DownloadLinkUpdate":"https://repo.etheirys.io/get/puppetmasterkk/latest/8.0.0.0-muq7vurrafec21.zip","LastUpdate":1790900444,"IconUrl":"https://cdn.etheirys.io/live/puppetmasterkk/icon-muq7wlyvbdc5ce.png","ImageUrls":[],"DownloadCount":4,"Changelog":"\nPuppetMasterKK: Puppet Master, rebuilt.\n\n- **Triggers:** phrase or regex triggers with their own channels, senders, cooldowns and repeat behavior. Several command lines with `/wait`, Choices (pick a command block at random, in turn, or by the sender's word), and a Final action after a run.\n- **Protections:** emotes run, everything else has to be allowed. Separate switches for chat commands, risky game commands and other plugins' commands. `/logout`, `/shutdown`, `/follow`, `/xl` and look-alike spellings never run.\n- **Who can trigger it:** Anyone, friends, your Free Company, your party, or named players, plus per-person cooldowns and one waiting request per person.\n- **Follow mode:** \"Ami follow me\", \"Ami come\" (walks over with vnavmesh), \"Ami stop\".\n- **Mimic:** \"Ami mimic me\" copies their emotes (aimed at the same target) and jumps, and follows them around between emotes.\n- **Emote replies:** Right Back At You is built in, with \"reply with a different emote\".\n- **Activity:** counts, Practice mode (nothing is sent) and Test all triggers.\n- **Share codes:** copy a trigger as a code; importing shows everything risky and strips it unless you tick it.\n- **Turn groups:** triggers in a group take turns instead of overlapping.\n- Brings over your Puppet Master triggers and Right Back At You settings on first start.","Tags":["emote","chat","follow","mimic","vnavmesh","social","automation"],"CategoryTags":["social","utility"],"LoadRequiredState":0,"LoadSync":false,"CanUnloadAsync":false,"LoadPriority":0,"AcceptsFeedback":true}]